@goldenratio/karlib
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    Interface LoadTextureOptions

    interface LoadTextureOptions {
        alias?: string;
        available_dpr_scales?: readonly number[];
        pre_scale?: number;
        scale_mode?: ScaleMode;
    }
    Index

    Properties

    alias?: string

    Texture name alias

    available_dpr_scales?: readonly number[]
    pre_scale?: number

    Scales image to the given value, when loading Can be useful, If you want to pre-scale the image, so you don't need to scale in game loop

    scale_mode?: ScaleMode