Scalar representing the delta time factor.
This is a dimensionless value representing the fraction of a frame at the target framerate.
At 60 FPS, this value is typically around 1.0.
This is NOT in milliseconds - it's a scalar multiplier for frame-independent animations.
Readonlyelapsed_ms
elapsed_ms:number
milliseconds elapsed from last updated.
Ideally value should be 16.66 ms
Scalar representing the delta time factor. This is a dimensionless value representing the fraction of a frame at the target framerate. At 60 FPS, this value is typically around 1.0.
This is NOT in milliseconds - it's a scalar multiplier for frame-independent animations.